What Countries are Eligible to Receive XYZ Company Sample Orders?
I. Introduction
Welcome to "What Countries are Eligible to Receive TE Sample Orders". In today's globalized world, understanding where TE Connectivity ships its products is more than just trivia—it's crucial business knowledge. This interactive challenge is designed not just to educate, but also to foster team collaboration and camaraderie. Spanning four increasing levels of complexity, from North AMER to the intricate EMEA region, participants will embark on a geographic quest, placing countries on a world map, and in the process, learning about TE sample products' global outreach.

III. Problem & Solution
The Problem
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With TE Connectivity’s global footprint, many team members lacked clarity on where TE ships sample orders.
The Learning Solution
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A gamified, interactive challenge that educates participants about TE’s shipping regions, while also promoting team collaboration.
IV. Learning Theories
Adult learning theory was at the heart of this design. Recognizing that adults are self-directed, the game allows participants to explore, guess, and discuss. Feedback is immediate, fostering a sense of accomplishment. The activity's collaborative nature resonates with adults' desire for social interaction and learning from peers.

V. The Iterative Develop Phrase
The development of this challenge was a continuous cycle of design, test, and refine. Initial drafts of the game were piloted with small groups, collecting feedback on both the educational and team-building components. Adjustments, especially in terms of game dynamics and guiding phrases, were made to enhance user experience and learning outcomes.
VI. Reflection
Looking back, this activity underscores the power of interactive learning. Not only did participants gain knowledge about TE's shipping regions, but they also bonded as a team. Future iterations could incorporate real-time feedback mechanisms and expand to other aspects of TE's operations, making the experience even more enriching.


